Creative Writing 1.27.10

-to Library 

-I.R.

-Jump Ball - Creative Response

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Journalism 1.26.10

Sasha article

-Editors report

-workday

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Intro. to Computer Magnet 1.26.10

-Start Acrobot Activity Challenges

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Creative Writing 1.26.10

-Jump Ball - 4th Quarter

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Journalism 1.25.10

Inventory of work on whiteboard

-Editor meeting

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Intro. to Computer Magnet 1.25.10

Inventor Missions 1 and 2

Inventor 3 (extra credit)

Begin building Acrobot

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Creative Writing 1.25.10

-Jump Ball - 3rd Quarter

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Journalism 1.22.10

-Emily article

-workday

-editor meeting

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Intro. to Computer Magnet 1.22.10

-Inventor Missions 1 and 2

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Creative Writing 1.22.10

-Jump Ball - 2nd quarter

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